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There are a lot of guns in the game considering how rare they are. There are shootouts in some classic locations such as a cemetery and a hospital Hard Boiled style. Due to this fact, the few shootouts scattered throughout the story are made more intense and exciting.
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Once you beat the game you get to keep a gun in your apartment, but they are treated more like a privilege rather than a utility. You can’t go anywhere to buy guns, the only ways to get guns are to have them given to you during a mission or to kill a cop and take his gun. THE SHOOTING: Guns are very rare in sleeping dogs. 2nd only behind Scarface the World is Your’s on the ps2. I would actually say that Sleeping Dogs has the 2nd best driving mechanics in any open world game. You have good control over what you’re doing and it’s a lot of fun to do. Cars aren’t overly realistic in the way they handle. THE DRIVING: The driving is near perfect. The 3 aspects being: Driving, shooting, and fighting. Sleeping Dogs set a goal of having the the 3 main aspects of the gameplay be solid enough to carry a game on their own, and in turn work together to create a great gaming experience. So you can figure that the driving is solid, but that leaves you in the dark about the other aspects of the game. United Front, the company that made Sleeping Dogs, had only worked on racing games before doing Sleeping Dogs. This seemed a little strange at first until I realized that half their police force is probably filled with hong kong action stars. The cops kill you faster and catch you quicker than most games. At first the cops in Sleeping Dogs seemed much more adapt at their job than in most games. Piss off the cops and have them chase you. In every sandbox driving game the player has the compulsive need to test the police. Makes me wonder who would play him in the movie. He would fit right in, in an old Hong Kong action film. He is cool character and it’s fun to play as him. His struggle between the police and the triad is well crafted, more so than I expected. The main character, Wei Shen seems a bit flat at first, but as the game progresses he deepens substantially. Emma Stone, Tom Wilkinson and Lucy Liu voice characters in Sleeping Dogs Emma Stone is held within just a couple of optional side missions. There are some recognizable voices to be found in Sleeping Dogs such as Tom Wilkinson, Lucy Liu, and Emma Stone, some of which are actually rather underutilized. All of the important characters are well cast and well executed. Aside from some NPCs who are just plain awful, all of the voice acting is solid enough to hold the story. The characters are written well and a portrayed pretty well by their voice actors. Most of the key characters are wonderfully developed, and you grow attached to them throughout the story, which makes the death of major, and even side characters have an impact. Their story is not completely fresh, there are plenty of cliches, but it’s done differently. Having a continuous, complex, and engrossing narrative throughout the entire game is not often accomplished, but Sleeping Dogs managed to do it. Story is something that a lot of open world games seem to struggle with. The story stays engaging from start to finish. The game opens right in the middle of the action and doesn’t really slow down a whole lot throughout the story. I played through True Crime Streets of LA and found it quite bad, so Sleeping Dogs distancing itself from its predecessors is okay by me.
#Sleeping dogs voice actors full
After a lot of changes and full on company switch, the project was re-titled Sleeping Dogs and cut it’s ties from the True Crime series, which if you ask me is a good thing.
#Sleeping dogs voice actors series
Sleeping Dogs was originally developed as a sequel to the True Crime series back on the PS2.
#Sleeping dogs voice actors plus
Sleeping Dogs is another Free PS plus game, which is really cool since the game still cost almost $40 on it’s own right now.